Be sure to check the Maya 2017 webpage for more info. Note: Autodesk has also released a new version of their Maya 2017 application. For more information, visit Maya LT or Stingray on. Subscribers of Maya LT receive access to Stingray 1.4 as part of their subscription. Maya LT 2017 is available globally via subscription. Edit UV scale and offset values in materials exported from Maya LT allows users to continue edit UV tiling in Stingray. NavMesh improvements for better AI behavior. Easier asset share between different Stingray projects further benefits collaborative work environments. This creates an easier way to build, iterate, review and change game levels and design scenes, without having to manually reproduce layouts in two tools. Level sync, with Maya LT, enables artists to link and export entire scenes directly to Stingray. Unique to Stingray, support for WebGL2 enables developers to test their projects on WebGL2 supported browsers. Send assets directly to Unity and Unreal with custom export tools. Export your 3D assets to any engine from Maya LT. Use the sophisticated 3D modeling and animation tools in Maya LT 3D game development software to create and animate realistic-looking characters, props, and environments. Flow scripting for HTC Vive controllers offers a faster and more efficient way to add interactivity to VR experiences, while simplifying the process for designers to create and test their prototypes. Bring your video game design to life with Maya LT. Improved support for VR platforms includes compatibility with the Oculus Rift SDK v1.3 and the SteamVR SDK v0.9.19. You release Autodesk and its affiliates and subsidiaries from all liability arising from your use of Partner Finder, including any hyperlinked website, service, or content. The Stingray 1.4 release offers improved VR capabilities and enhanced connectivity with Maya LT, facilitating a powerful art-to-engine workflow for game developers. Autodesk is not liable for the content of this site, or for the consequences of any actions you may take based on information provided by, or through, this site. Vertex order transfers and corrections make it easier to work between different game creation tools, without losing data as an asset moves through the pipeline.Īutodesk Stingray 1.4 Additional Features: Viewport 2.0 improvements facilitate faster selection performance for scenes with large numbers of nodes and scenes containing hidden objects.
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